FALLOUT 3 ist TOT
Moderatoren: Ypsilon83, Iceman
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- Milizenausbilder
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FALLOUT 3 ist TOT
Wer es noch nicht weiss sollte die news auf http://www.supermutant.de vom 9.12.03 lesen!
FALLOUT 3 WIRD KOMMEN!
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- Milizenausbilder
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- Scharfschütze
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Ganz einfach, Interplay pfeift am letzten Loch und wird bald pleite gehen. Die haben nur 7000$ auf ihrem Konto und sind sautief verschuldet. Wenn FBOS sie nicht rausreisst dann sind sie pleite. FOBS2 wird wahrscheinlich mit der gleiche Engine inerhalb von 5 Monaten rausgebracht.
Ach und: Fuck off, Interplay, you cockwhores!
Ach und: Fuck off, Interplay, you cockwhores!
Follow the Path...
...the Light is grey.
Unity, Equality, Conformity
LBF - Die Loftboard Fuzzis
...the Light is grey.
Unity, Equality, Conformity
LBF - Die Loftboard Fuzzis
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Ja, Yps, die Kinderchen sollen eine richtige Sprache lernen, nicht eine die nur in Harry Potter gesprochen wird.
Follow the Path...
...the Light is grey.
Unity, Equality, Conformity
LBF - Die Loftboard Fuzzis
...the Light is grey.
Unity, Equality, Conformity
LBF - Die Loftboard Fuzzis
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Verfluchen? Wie? 'Mr Grierson is a cockwhore for being such a potty-mouth!'
Follow the Path...
...the Light is grey.
Unity, Equality, Conformity
LBF - Die Loftboard Fuzzis
...the Light is grey.
Unity, Equality, Conformity
LBF - Die Loftboard Fuzzis
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Macht Silver Style eines Tages Fallout3??
Wurde hier von Carsten Strehse gepostet. Interessant!
Well, we are definatly interested in hiring some of the former Balck Isle staff. I try to get in contact with them.
I also disclose no big secret if I tell you that we have found a mayor partner for The Fall and that money wouldn't be the biggest problem when we would try to get the FO licence.
My biggest concern is the reaction of the FO community. We're all huge fans of FO here and have deepest respect for the achivements of the dev team. However, we are no Black Isle, we are Silver Style. And I'm afraid that the community wouldn't be pleased with a FO3 that wasn't developed by the original team. Even if I'm very sure that we could deliver a real stunning game.
Wurde hier von Carsten Strehse gepostet. Interessant!
Follow the Path...
...the Light is grey.
Unity, Equality, Conformity
LBF - Die Loftboard Fuzzis
...the Light is grey.
Unity, Equality, Conformity
LBF - Die Loftboard Fuzzis
Das mit fallout 3 ist mies, war aber irgentwie klar, da die meiste Kundschaft ja leider bei den ach so tollen Egoshootern ist, was man am aussterben von guten rollenspielen sieht es gibt zwar noch ein paar Felsen wie Baldurs Gate und vieleicht auch noch ein paar andere aber das großte Sortiment haben immernoch die ballerspiele. LEIDER:death:
!!!![[((Fallout rules))]]!!!!!
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- Alpha-Squad
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Ach,das geht mir auf die Eier!Da sollte sich Black Isle mal richtig an den Kopf langen!Die hätten das da wenigstens fertig machen können!Auch wenn sie nur 7000$ hatten...,oder die Lizenz für paar Millionen $ verkaufen können (wie Sir-Tech).Man,man,man
I'm a Wrestlingfan,Metalfan,from Turkey AND Straight Edge.I'm not only unique,I'm better than you!
Fuck Alcohol,Drink Pepsi! ^^
Fuck Alcohol,Drink Pepsi! ^^
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Boah, schaut euch mal die Screenies auf http://www.nma-fallout.com an!! Wahnsinn, dass wir das nie spielen werden *sniff*
dit: Hier noch ein laufender Kommentar zu den Screenies:
*winsel*
dit: Hier noch ein laufender Kommentar zu den Screenies:
To explain what everyone's looking at:
The "Main Menu" screen
This is a realtime 3D image. The two characters you see on the screen are all the in-game models. In game the largest you'd ever really see them while just moving around is about the size of the characters forearm. In the inventory and character creation, you would see the characters about this big though. The shadows as mentioned before. They looked good in game, but here but so close up, the self shadowing looked really harsh on the characters. One of the ideas here was to take the characters in your part from your last saved game and stick them there everytime you entered that screen. The skybox animated, the train animated into the scene, and the characters moved around in their idle animations. Eventually we were going to do lots of cool stuff with this screen, but it was a really nice start.
The Vault
The screen shot looks like a pre-prototype one as it's missing the lighting that gets burned in after being laid out. As for the vault suits missing numbers, i think this is just an oversight. It was real easy to change vault numbers as it was just a socket on the back of the caracter that we could change really easy. We had a bunch of vault numbers made as well as numbers made for the prison suit. There was lots of cool little stuff going on in this level; characters walked around and interacted w/ stuff, there were all kinds of cool computer noises, the doors opened w/ the old Fallout sound (we used lots of old sounds for our prototype to help keep the feel), there were some cool effects from a broken generator and a floating eye bot. It just looked like a vault.
The Exterior
This level was the most impressive to look at. All the buildings, streets, etc were built with our tile and prop sets. When you walked into the buildings or peeked through the windows, the roofs faded off super clean to reveal the interior (the interiors of buildings didn't render while you were walking around outside, thus dropping lots of polygons to draw). Outside you also got into some shoot outs which looked fantastic. We had a flamethrower, minigun, cattleprod, knive, and pistol. We had a ton more made, but we only needed a few for the demo so we really wanted to show off the more flashy ones and have a good variety as well. The glass on the windows would blow out when hit with stray bullets and the flaming barrels would blow up as well (you have to have exploding barrels in game, it's an unwritten rule). There was a car similar to the one you see in the pic on fire which looked fantastic. The most impressive thing to the Fallout fans was when you got to the end of this level, you stood at a huge vault enterance. To the right of the door was a terminal w/ a flickering lamp which you clicked and you guessed it. The vault door opened in real time. It looked so beautiful! After we did our prototype, we showed the demo to a few people around the company who were Fallout fans and I heard no less than 3 people gasp for air as it opened. It was a great moment.
Too bad they're not the best screenshots, but at least you guys got to see something from our work. We had some really cool stuff scheduled to get done over the next few months too; broken tiles for the building sets (they integrated perfectly w/ the building tiles so you could make a destroyed building in just about any shape), the PC vehicles (yes plural), more creature models and concepts, animations, game functionality (including starting work on putting in the turn-based support), etc. Anyhow, just wanted to clarify some of the speculations on what this stuff is.
*winsel*
Follow the Path...
...the Light is grey.
Unity, Equality, Conformity
LBF - Die Loftboard Fuzzis
...the Light is grey.
Unity, Equality, Conformity
LBF - Die Loftboard Fuzzis
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Die Veroeffentlichen gar nichts. Das sind geheime Screenies die *hopsa* in die Oeffentlichkeit geraten sind. Ach... so ein Zufall....
Follow the Path...
...the Light is grey.
Unity, Equality, Conformity
LBF - Die Loftboard Fuzzis
...the Light is grey.
Unity, Equality, Conformity
LBF - Die Loftboard Fuzzis
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- Alpha-Squad
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- Profi-Söldner
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Das is vielleicht alles ne Scheisse ey. Damit is ja dann Baldurs Gate 3 wohl auch für immer gestorben. War ja auch von Black Isle.
Also sind die 4 besten Computerspieleserien (Fallout, Jagged Alliance, Baldurs Gate und Das Schwarze Auge) für immer tot. Echt super. Geht los wie bei der MI und dann wundern se sich bestimmt irgendwann, warum keiner mehr ihre Spiele kauft, wo sie doch jedes Jahr fifaxx, nbalivexx etc. und dutzende von egoshootern rausbringen. Liegt dann wohl auch am bösen Kunden
PS:
Also sind die 4 besten Computerspieleserien (Fallout, Jagged Alliance, Baldurs Gate und Das Schwarze Auge) für immer tot. Echt super. Geht los wie bei der MI und dann wundern se sich bestimmt irgendwann, warum keiner mehr ihre Spiele kauft, wo sie doch jedes Jahr fifaxx, nbalivexx etc. und dutzende von egoshootern rausbringen. Liegt dann wohl auch am bösen Kunden
PS:
Es gibt keinen glößelen Lehlel als die Elfahlung
+1
+1
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- Milizenausbilder
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Petitioniert (?) euch hier!
http://www.petitiononline.com/fallout3/
http://www.petitiononline.com/f3f3fnow/
http://www.petitiononline.com/fallout3/
http://www.petitiononline.com/f3f3fnow/
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Zwischen einem Peter Molyneux und den bis zum Ende bei Black Isle verbliebenen (überwiegend völlig namenlosen) Mitarbeitern besteht schon ein gewisser Unterschied...
www.fallout-fan.de <= Wird wohl nicht wieder online gehen!
Die einzige deutsche Arcanum-Fanseite => www.Tarantiner-Bote.de
www.Taktikspiele.de <= Die deutsche Informationsquelle über Taktikspiele a.D.
Die einzige deutsche Arcanum-Fanseite => www.Tarantiner-Bote.de
www.Taktikspiele.de <= Die deutsche Informationsquelle über Taktikspiele a.D.