SVN1061_ja2_release_2445_de Milizen Frage oder Bug?
Verfasst: 27 Dez 2008, 09:14
Ich 'spiele' mit folgenden Milizen-Einstellungen:
Und denn noch die Frage betrifft der Ini-Abschnitt nur Milizen oder auch Gegnerische Trupps?
Mfg.
In meinem Fall hab ich Grumm voll mit stationärer Miliz die sich gegenseitig verstärken bei Angriffen. Soweit sogut... Allerdings tauchen auch alle paar Stunden in angrenzenden Sektoren der Stadt mobile Miliz Trupps auf die ich garnicht haben will. Also wenn das so normal sein sollte, was ich bezweifle, denn würde ich gerne wissen wie man die INI einstellen muss damit es keine mobilen Milizen gibt, in garkeinem Fall und nie nicht.;******************************************************************************************************************************
; Settings for mobile militia
;
; If you set MUST_TRAIN_MOBILE_MILITIA = TRUE
; Then you have to set ALLOW_MILITIA_MOBILE_GROUPS = TRUE
; as well. Otherwise you pay and get nothing. Also
; of note, you have to pay 2*MILITIA_TRAINING_COST
; for Mobile Militia Groups.
;******************************************************************************************************************************
; Delay ability to train mobile militia till this day
ALLOW_MILITIA_MOBILE_DELAY = 1
; Delay ability to train veteran militia till this day
TRAIN_VETERAN_MILITIA_DELAY = 1
; Allows the training of Veteran Militia
TRAIN_VETERAN_MILITIA = TRUE
; Allows militia to move on strategic map
ALLOW_MILITIA_MOBILE_GROUPS = TRUE
; Forces paying and training mobile militia.
MUST_TRAIN_MOBILE_MILITIA = FALSE
; Allows militia reinforcements from near sectors
ALLOW_REINFORCEMENTS = TRUE
; Allows militia reinforcements only in cities
ALLOW_REINFORCEMENTS_ONLY_IN_CITIES = FALSE
; Amount of troops that will be added to queens army when the troops pool is empty
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL = 100
; Will create a squad each n hours (12 for example). Should divide 24 without remainder
CREATE_EACH_N_HOURS = 24
; Divisor for mobile group size
DIV_OF_ORIGINAL_MILITIA = 4
; Minimum possible militia squad size
MINIMUM_MILITIA_SQUAD_SIZE = 5
; Maximum possible militia squad size
MAXIMUM_MILITIA_SQUAD_SIZE = 30
;******************************************************************************************************************************
; MAX_MILITIA_PER_SECTOR defines the max number of Militia that can be trained in each sector.
; Keep in mind that there is not enough room on the strategic map to display more than 20
; Militia per sector correctly (could possibly change) but they will still be there to defend,
; and you can still train them, and it will still cost you.
; MAX_TRAINING_SQUAD_SIZE is the number of Militia you train at one time for the price of:
; MILITIA_TRAINING_COST which is the cost of training militia.
; MIN_LOYALTY_TO_TRAIN is the lowest loyalty a town can have and still allow you to train Militia.
;******************************************************************************************************************************
MAX_MILITIA_PER_SECTOR = 30
MAX_TRAINING_SQUAD_SIZE = 15
MILITIA_TRAINING_COST = 1125
; Price Modifier for training Mobile Militia
MILITIA_COST_MODIFIER = 3
; Price Modifier for Promoting to Regular
REGULAR_COST_MODIFIER = 1
; Price Modifier for Promoting to Veteran
VETERAN_COST_MODIFIER = 2
MIN_LOYALTY_TO_TRAIN = 20
; This setting will restrict your roaming militia from entering any sectors
; defined in RestrictedRoamingMilitia.xml
RESTRICT_ROAMING = FALSE
Und denn noch die Frage betrifft der Ini-Abschnitt nur Milizen oder auch Gegnerische Trupps?
Mfg.