Linux und JA2

Söldnertreffpunkt für alle Themen rund um "Jagged Alliance 2" und den Nachfolger "Unfinished Business".

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Karinon
Bei Tony Rumsteher
Beiträge: 50
Registriert: 25 Dez 2003, 23:01

Linux und JA2

Beitrag von Karinon » 25 Dez 2003, 23:09

Tag die Herren,
ich bin also wie man sieht so ziemlich neu hier, ich versuche jetzt nach langem Überlegen auch mal unter Linux zu arbeiten, ich habe jetzt also WineX und SuSE 9.0 drauf und habe versucht JA2 zu starten, das Spiel an sich läuft zwar, nur gibts ein klitzekleines Problem:
Ich kann die Gegenstände aus meinem Inventar nicht rausholen, wenn ich sie anklicke passiert gar nichts, das is bei jedem Söldner und jeder Gegenständsart so, irgendwelche Vorschläge wie man das lösen kann?
Kämpfen für Frieden ist wie Ficken für Jungfräulichkeit

Hun
Scharfschütze
Beiträge: 2707
Registriert: 10 Feb 2003, 22:33
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Beitrag von Hun » 25 Dez 2003, 23:33

hmm ich mag wineX nich (warum sollte man eins der größten übel (directx) portieren?)
mit wine läufts komplett ohne probleme
ansonsten häng mal deine config an, ich schau mal ob ich fehler find
WTF

Karinon
Bei Tony Rumsteher
Beiträge: 50
Registriert: 25 Dez 2003, 23:01

Beitrag von Karinon » 25 Dez 2003, 23:42

Ich kann dir sagen, dass die Wine Version von SuSE9.0 voll für den A**** ist! Ich habe ein Gespräch mit nem Linuxer und Informatiker geführt (der benutzt übrigens Gentoo) , der hat mir geraten Wine lieber zu löschen, da sich Winex mit Wine beißen wird.
Ansonsten hier meine wunderbare Config Datei
Frag mich bitte nicht, wieso ich das Teil auf WinME eingestellt habe, WinMe soll ja der größte Windoof Besch**** der Welt sein, aber ich benutze es neben SuSe und ich finde es auch Ok(jedenfalls besser als XP)
hmm...ich man kann ja leider nur Bilder anhängen, also hier der Text
WINE REGISTRY Version 2
;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config

;;
;; MS-DOS drives configuration
;;
;; Each section has the following format:
;; [Drive X]
;; "Path"="xxx" (Unix path for drive root)
;; "Type"="xxx" (supported types are 'floppy', 'hd', 'cdrom' and 'network')
;; "Label"="xxx" (drive label, at most 11 characters)
;; "Serial"="xxx" (serial number, 8 characters hexadecimal number)
;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'winme'/'vfat', 'unix')
;; This is the FS Wine is supposed to emulate on a certain
;; directory structure.
;; Recommended:
;; - "winme" for ext2fs, VFAT and FAT32
;; - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
;; DON'T use "unix" unless you intend to port programs using Winelib !
;; "Device"="/dev/xx" (only if you want to allow raw device access)
;;
[Drive C]
"Path" = "${HOME}/.transgaming/c_drive/"
"Type" = "hd"
"Label" = "Dos Drive"
"Filesystem" = "win95"

[Drive D]
"Path" = "${HOME}"
"Type" = "hd"
"Label" = "My Home"
"Filesystem" = "win95"

[Drive E]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "tmp"
"Filesystem" = "win95"

[Drive G]
"Path" = "/"
"Type" = "hd"
"Label" = "root"
"Filesystem" = "win95"

[wine]
"Windows" = "c:\\windows"
"System" = "c:\\windows\\system32\\"
"Temp" = "e:\\"
"Path" = "c:\\windows\\;c:\\windows\\system32\\"
"GraphicsDriver" = "x11drv"
; Wine doesn't pass directory symlinks to Windows programs by default.
; Enabling this may crash some programs that do recursive lookups of a whole
; subdir tree in case of a symlink pointing back to itself.
;
; Note: The WINESHELLLINK Environment variable will override this setting.
; (which is set in the winex startup script)
;"ShowDirSymlinks" = "1"
"ShellLinker" = "/usr/lib/transgaming_winex3/winex/bin/wineshelllink"

# <wineconf>

[DllDefaults]
"DefaultLoadOrder" = "native, builtin, so"

[DllOverrides]
"commdlg" = "builtin, native"
"comdlg32" = "builtin, native"
"oleaut32" = "builtin, native"
"ver" = "builtin, native"
"version" = "builtin, native"
"shell" = "builtin, native"
"shell32" = "builtin, native"
"shfolder" = "builtin, native"
"shlwapi" = "builtin, native"
"lzexpand" = "builtin, native"
"lz32" = "builtin, native"
"comctl32" = "builtin, native"
"commctrl" = "builtin, native"
"advapi32" = "builtin, native"
"crtdll" = "builtin, native"
"mpr" = "builtin, native"
"winspool.drv" = "builtin, native"
"d3d8" = "builtin, native"
"d3drm" = "builtin, native"
"ddraw" = "builtin, native"
"dinput" = "builtin, native"
"dinput8" = "builtin, native"
"dmusic" = "builtin, native"
"dsound" = "builtin, native"
"opengl32" = "builtin, native"
"msvcrt" = "native, builtin"
"rpcrt4" = "native, builtin"
"msvideo" = "builtin, native"
"msvfw32" = "builtin, native"
"mcicda.drv" = "builtin, native"
"mciseq.drv" = "builtin, native"
"mciwave.drv" = "builtin, native"
"mciavi.drv" = "native, builtin"
"mcianim.drv" = "native, builtin"
"msacm.drv" = "builtin, native"
"msacm" = "builtin, native"
"msacm32" = "builtin, native"
"midimap.drv" = "builtin, native"
"wininet" = "builtin, native"

[Version]
; Windows version to imitate. Valid versions are: 'win20', 'win30', 'win31', 'win95', 'win98', 'winme', 'nt351', 'nt40', 'win2000', 'winxp'
"Windows" = "winme"
; DOS version to imitate
;"DOS" = "6.22"

[x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Number of colors to copy from the default palette
"CopyDefaultColors" = "0"
; Use a private color map
"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Name of X11 display to use
;;"Display" = ":0.0"
; Allow the window manager to manage created windows
"Managed" = "Y"
; Use a desktop window of 640x480 for Wine
;"Desktop" = "800x600"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "N"
; Use XShm extension if present
"UseXShm" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "Y"
; Code page used for captions in managed mode
; 0 means default ANSI code page (CP_ACP == 0)
"TextCP" = "0"
; Use this if you have more than one port for video on your setup
; (Wine uses for now the first 'input image' it finds).
;; "XVideoPort" = "43"
; Use this to make your X server execute all commands
; sequentially rather than buffering commands. Will make
; everything really SLOW but can be nice for debugging.
;; "Synchronous" = "Y"

[d3dgl]
"AnisotropicTextureFiltering" = "N"
"VertexShaders" = "Y"
"ClipSpaceFix" = "Y"

[fonts]
;Read documentation/fonts before adding aliases
"Resolution" = "96"
"Default" = "-adobe-times-"

[FontPatterns]
"Pattern0" = "-adobe-times*"
"Pattern1" = "-adobe-helvetica*"
"Pattern2" = "-adobe-courier*"
"Pattern3" = "-misc-fixed*"

[memory]
;; Attempt to make memory allocation more windows like.
;; Not for use with all applications. Best used in app default section.
; "MemoryLayoutOverride" = "0x10000000"



[serialports]
"Com1" = "/dev/ttyS0"
"Com2" = "/dev/ttyS1"
"Com3" = "/dev/ttyS2"
"Com4" = "/dev/modem"

[parallelports]
"Lpt1" = "/dev/lp0"

[spooler]
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"

[ports]
;"read" = "0x779,0x379,0x280-0x2a0"
; "write" = "0x779,0x379,0x280-0x2a0"

[spy]
"Exclude" = "WM_SIZE;WM_TIMER;"

[registry]
;These are all booleans. Y/y/T/t/1 are true, N/n/F/f/0 are false.
;Defaults are read all, write to Home
; Global registries (stored in /etc)
"LoadGlobalRegistryFiles" = "n"
; Home registries (stored in ~user/.wine/)
"LoadHomeRegistryFiles" = "Y"
; Load Windows registries from the Windows directory
"LoadWindowsRegistryFiles" = "n"
; TRY to write all changes to home registries
"WritetoHomeRegistryFiles" = "Y"
; Registry periodic save timeout in seconds
; "PeriodicSave" = "600"
; Save only modified keys
"SaveOnlyUpdatedKeys" = "Y"

[Tweak.Layout]
;; supported styles are 'Win31'(default), 'Win95', 'Win98'
"WineLook" = "Win98"

[Console]
"Drivers" = "xterm"
;"Drivers" = "tty"
"XtermProg" = "konsole"
;"InitialRows" = "25"
;"InitialColumns" = "80"
;"TerminalType" = "nxterm"

[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"

; List of all directories directly contain .AFM files
[afmdirs]
;"1" = "/usr/share/ghostscript/fonts"
;"2" = "/usr/share/a2ps/afm"
;"3" = "/usr/share/enscript"
;"4" = "/usr/X11R6/lib/X11/fonts/Type1"

[WinMM]
"Drivers" = "wineoss.drv"
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"

[wineoss]
"UseMMap" = "N"
"FullDuplex" = "N"

;; App default settings

;; Battle Field 1942 settings
[AppDefaults\\bf1942.exe\\d3dgl]
"ClipSpaceFix" = "N"

;; Medal Of Honor settings
[AppDefaults\\mohaa.exe\\memory]
"MemoryLayoutOverride" = "0x10000000"
[AppDefaults\\mohaademo.exe\\memory]
"MemoryLayoutOverride" = "0x10000000"

[AppDefaults\\moh_spearhead.exe\\memory]
"MemoryLayoutOverride" = "0x10000000"
[AppDefaults\\moh_spearhead.exe\\Version]
"Windows" = "win2k"
[AppDefaults\\moh_spearhead_demo.exe\\memory]
"MemoryLayoutOverride" = "0x10000000"

;; SimCity 4 settings
[AppDefaults\\SimCity 4.exe\\Version]
"Windows" = "win2k"

;; Warcraft 3
[AppDefaults\\war3.exe\\transgaming]
"cmdline" = "-opengl"

;; Civ 3
[AppDefaults\\Civilization3.exe\\Version]
"Windows" = "win2k"

# </wineconf>
Kämpfen für Frieden ist wie Ficken für Jungfräulichkeit

Hun
Scharfschütze
Beiträge: 2707
Registriert: 10 Feb 2003, 22:33
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Beitrag von Hun » 25 Dez 2003, 23:49

hmm seh grad keinen Fehler
hmm


ich häng mal meine an, kannst ja vergleichen, hab grad wenig zeit


PS: Gentoo rulet alles weg ;)
Dateianhänge
wineconf.txt
(11.24 KiB) 473-mal heruntergeladen
WTF

Karinon
Bei Tony Rumsteher
Beiträge: 50
Registriert: 25 Dez 2003, 23:01

Beitrag von Karinon » 25 Dez 2003, 23:51

Kann wohl sein, aber Gentoo soll nicht einfach sein, ich musste mir ne 5 Seiten Anleitung ausdrucken um mein dummes Modem zum funzen zu bringen, bis ich auf Gentoo umsteige muss ich erstaml SuSE lernen!

Edit: was sehen meine Augen da? Böse böse böse, du missbrauchst Wine um den Internet explorer unter Linux zu starten?
Kämpfen für Frieden ist wie Ficken für Jungfräulichkeit

Hun
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Beiträge: 2707
Registriert: 10 Feb 2003, 22:33
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Beitrag von Hun » 25 Dez 2003, 23:55

nö, die einstellung hat mein portage gemacht (und den IE wirst du auf meinen 140GB Speicher vergeblich suchen ;))

das bisserl anleitung sind doch nur 2 kilo (gramm, nicht byte)
WTF

zapata
Alpha-Squad
Beiträge: 1393
Registriert: 25 Sep 2003, 11:00
Wohnort: da, wo man 2:6 verliert

Beitrag von zapata » 26 Dez 2003, 00:12

Original geschrieben von Karinon
WINE REGISTRY Version 2
;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config

;;
;; MS-DOS drives configuration
;;
;; Each section has the following format:
;; [Drive X]
;; "Path"="xxx" (Unix path for drive root)
;; "Type"="xxx" (supported types are 'floppy', 'hd', 'cdrom' and 'network')
;; "Label"="xxx" (drive label, at most 11 characters)
;; "Serial"="xxx" (serial number, 8 characters hexadecimal number)
;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'winme'/'vfat', 'unix')
;; This is the FS Wine is supposed to emulate on a certain
;; directory structure.
;; Recommended:
;; - "winme" for ext2fs, VFAT and FAT32
;; - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
;; DON'T use "unix" unless you intend to port programs using Winelib !
;; "Device"="/dev/xx" (only if you want to allow raw device access)
;;
[Drive C]
"Path" = "${HOME}/.transgaming/c_drive/"
"Type" = "hd"
"Label" = "Dos Drive"
"Filesystem" = "win95"

[Drive D]
"Path" = "${HOME}"
"Type" = "hd"
"Label" = "My Home"
"Filesystem" = "win95"

[Drive E]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "tmp"
"Filesystem" = "win95"

[Drive G]
"Path" = "/"
"Type" = "hd"
"Label" = "root"
"Filesystem" = "win95"

[wine]
"Windows" = "c:\\windows"
"System" = "c:\\windows\\system32\\"
"Temp" = "e:\\"
"Path" = "c:\\windows\\;c:\\windows\\system32\\"
"GraphicsDriver" = "x11drv"
; Wine doesn't pass directory symlinks to Windows programs by default.
; Enabling this may crash some programs that do recursive lookups of a whole
; subdir tree in case of a symlink pointing back to itself.
;
; Note: The WINESHELLLINK Environment variable will override this setting.
; (which is set in the winex startup script)
;"ShowDirSymlinks" = "1"
"ShellLinker" = "/usr/lib/transgaming_winex3/winex/bin/wineshelllink"

# <wineconf>

[DllDefaults]
"DefaultLoadOrder" = "native, builtin, so"

[DllOverrides]
"commdlg" = "builtin, native"
"comdlg32" = "builtin, native"
"oleaut32" = "builtin, native"
"ver" = "builtin, native"
"version" = "builtin, native"
"shell" = "builtin, native"
"shell32" = "builtin, native"
"shfolder" = "builtin, native"
"shlwapi" = "builtin, native"
"lzexpand" = "builtin, native"
"lz32" = "builtin, native"
"comctl32" = "builtin, native"
"commctrl" = "builtin, native"
"advapi32" = "builtin, native"
"crtdll" = "builtin, native"
"mpr" = "builtin, native"
"winspool.drv" = "builtin, native"
"d3d8" = "builtin, native"
"d3drm" = "builtin, native"
"ddraw" = "builtin, native"
"dinput" = "builtin, native"
"dinput8" = "builtin, native"
"dmusic" = "builtin, native"
"dsound" = "builtin, native"
"opengl32" = "builtin, native"
"msvcrt" = "native, builtin"
"rpcrt4" = "native, builtin"
"msvideo" = "builtin, native"
"msvfw32" = "builtin, native"
"mcicda.drv" = "builtin, native"
"mciseq.drv" = "builtin, native"
"mciwave.drv" = "builtin, native"
"mciavi.drv" = "native, builtin"
"mcianim.drv" = "native, builtin"
"msacm.drv" = "builtin, native"
"msacm" = "builtin, native"
"msacm32" = "builtin, native"
"midimap.drv" = "builtin, native"
"wininet" = "builtin, native"

[Version]
; Windows version to imitate. Valid versions are: 'win20', 'win30', 'win31', 'win95', 'win98', 'winme', 'nt351', 'nt40', 'win2000', 'winxp'
"Windows" = "winme"
; DOS version to imitate
;"DOS" = "6.22"

[x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Number of colors to copy from the default palette
"CopyDefaultColors" = "0"
; Use a private color map
"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Name of X11 display to use
;;"Display" = ":0.0"
; Allow the window manager to manage created windows
"Managed" = "Y"
; Use a desktop window of 640x480 for Wine
;"Desktop" = "800x600"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "N"
; Use XShm extension if present
"UseXShm" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "Y"
; Code page used for captions in managed mode
; 0 means default ANSI code page (CP_ACP == 0)
"TextCP" = "0"
; Use this if you have more than one port for video on your setup
; (Wine uses for now the first 'input image' it finds).
;; "XVideoPort" = "43"
; Use this to make your X server execute all commands
; sequentially rather than buffering commands. Will make
; everything really SLOW but can be nice for debugging.
;; "Synchronous" = "Y"

[d3dgl]
"AnisotropicTextureFiltering" = "N"
"VertexShaders" = "Y"
"ClipSpaceFix" = "Y"

[fonts]
;Read documentation/fonts before adding aliases
"Resolution" = "96"
"Default" = "-adobe-times-"

[FontPatterns]
"Pattern0" = "-adobe-times*"
"Pattern1" = "-adobe-helvetica*"
"Pattern2" = "-adobe-courier*"
"Pattern3" = "-misc-fixed*"

[memory]
;; Attempt to make memory allocation more windows like.
;; Not for use with all applications. Best used in app default section.
; "MemoryLayoutOverride" = "0x10000000"



[serialports]
"Com1" = "/dev/ttyS0"
"Com2" = "/dev/ttyS1"
"Com3" = "/dev/ttyS2"
"Com4" = "/dev/modem"

[parallelports]
"Lpt1" = "/dev/lp0"

[spooler]
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"

[ports]
;"read" = "0x779,0x379,0x280-0x2a0"
; "write" = "0x779,0x379,0x280-0x2a0"

[spy]
"Exclude" = "WM_SIZE;WM_TIMER;"

[registry]
;These are all booleans. Y/y/T/t/1 are true, N/n/F/f/0 are false.
;Defaults are read all, write to Home
; Global registries (stored in /etc)
"LoadGlobalRegistryFiles" = "n"
; Home registries (stored in ~user/.wine/)
"LoadHomeRegistryFiles" = "Y"
; Load Windows registries from the Windows directory
"LoadWindowsRegistryFiles" = "n"
; TRY to write all changes to home registries
"WritetoHomeRegistryFiles" = "Y"
; Registry periodic save timeout in seconds
; "PeriodicSave" = "600"
; Save only modified keys
"SaveOnlyUpdatedKeys" = "Y"

[Tweak.Layout]
;; supported styles are 'Win31'(default), 'Win95', 'Win98'
"WineLook" = "Win98"

[Console]
"Drivers" = "xterm"
;"Drivers" = "tty"
"XtermProg" = "konsole"
;"InitialRows" = "25"
;"InitialColumns" = "80"
;"TerminalType" = "nxterm"

[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"

; List of all directories directly contain .AFM files
[afmdirs]
;"1" = "/usr/share/ghostscript/fonts"
;"2" = "/usr/share/a2ps/afm"
;"3" = "/usr/share/enscript"
;"4" = "/usr/X11R6/lib/X11/fonts/Type1"

[WinMM]
"Drivers" = "wineoss.drv"
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"

[wineoss]
"UseMMap" = "N"
"FullDuplex" = "N"

;; App default settings

;; Battle Field 1942 settings
[AppDefaults\\bf1942.exe\\d3dgl]
"ClipSpaceFix" = "N"

;; Medal Of Honor settings
[AppDefaults\\mohaa.exe\\memory]
"MemoryLayoutOverride" = "0x10000000"
[AppDefaults\\mohaademo.exe\\memory]
"MemoryLayoutOverride" = "0x10000000"

[AppDefaults\\moh_spearhead.exe\\memory]
"MemoryLayoutOverride" = "0x10000000"
[AppDefaults\\moh_spearhead.exe\\Version]
"Windows" = "win2k"
[AppDefaults\\moh_spearhead_demo.exe\\memory]
"MemoryLayoutOverride" = "0x10000000"

;; SimCity 4 settings
[AppDefaults\\SimCity 4.exe\\Version]
"Windows" = "win2k"

;; Warcraft 3
[AppDefaults\\war3.exe\\transgaming]
"cmdline" = "-opengl"

;; Civ 3
[AppDefaults\\Civilization3.exe\\Version]
"Windows" = "win2k"

# </wineconf>

erinnert mich stark an buchstabensuppe...:D

Lytinwheedle
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Beitrag von Lytinwheedle » 26 Dez 2003, 00:41

Tja, JA2 under Windows:

CD rein
Install klicken
Warten
Spielen

;)

BtW, Herzlich willkommen im besten Forum der Welt, Karinon! :erdbeerteechug: :keks:

Hun
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Beiträge: 2707
Registriert: 10 Feb 2003, 22:33
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Beitrag von Hun » 26 Dez 2003, 00:44

Code: Alles auswählen

[color=green]
if gcc -DHAVE_CONFIG_H -I. -I. -I. -DJOERC="\"/etc/\""    -march=athlon-xp -O3 -pipe -funroll-loops -fomit-frame-pointer -MT blocks.o -MD -MP -MF ".deps/blocks.Tpo" \
  -c -o blocks.o `test -f 'blocks.c' || echo './'`blocks.c; \
then mv ".deps/blocks.Tpo" ".deps/blocks.Po"; \
else rm -f ".deps/blocks.Tpo"; exit 1; \
fi
if gcc -DHAVE_CONFIG_H -I. -I. -I. -DJOERC="\"/etc/\""    -march=athlon-xp -O3 -pipe -funroll-loops -fomit-frame-pointer -MT bw.o -MD -MP -MF ".deps/bw.Tpo" \
  -c -o bw.o `test -f 'bw.c' || echo './'`bw.c; \
then mv ".deps/bw.Tpo" ".deps/bw.Po"; \
else rm -f ".deps/bw.Tpo"; exit 1; \
fi
if gcc -DHAVE_CONFIG_H -I. -I. -I. -DJOERC="\"/etc/\""    -march=athlon-xp -O3 -pipe -funroll-loops -fomit-frame-pointer -MT cmd.o -MD -MP -MF ".deps/cmd.Tpo" \
  -c -o cmd.o `test -f 'cmd.c' || echo './'`cmd.c; \
then mv ".deps/cmd.Tpo" ".deps/cmd.Po"; \
else rm -f ".deps/cmd.Tpo"; exit 1; \
fi
if gcc -DHAVE_CONFIG_H -I. -I. -I. -DJOERC="\"/etc/\""    -march=athlon-xp -O3 -pipe -funroll-loops -fomit-frame-pointer -MT hash.o -MD -MP -MF ".deps/hash.Tpo" \
  -c -o hash.o `test -f 'hash.c' || echo './'`hash.c; \
then mv ".deps/hash.Tpo" ".deps/hash.Po"; \
else rm -f ".deps/hash.Tpo"; exit 1; \
fi
if gcc -DHAVE_CONFIG_H -I. -I. -I. -DJOERC="\"/etc/\""    -march=athlon-xp -O3 -pipe -funroll-loops -fomit-frame-pointer -MT help.o -MD -MP -MF ".deps/help.Tpo" \
  -c -o help.o `test -f 'help.c' || echo './'`help.c; \
then mv ".deps/help.Tpo" ".deps/help.Po"; \
else rm -f ".deps/help.Tpo"; exit 1; \
fi
if gcc -DHAVE_CONFIG_H -I. -I. -I. -DJOERC="\"/etc/\""    -march=athlon-xp -O3 -pipe -funroll-loops -fomit-frame-pointer -MT kbd.o -MD -MP -MF ".deps/kbd.Tpo" \
  -c -o kbd.o `test -f 'kbd.c' || echo './'`kbd.c; \
then mv ".deps/kbd.Tpo" ".deps/kbd.Po"; \
[/color]


no further comment ;)
WTF

Nitrat
Schrecken der Tyrannen
Beiträge: 19301
Registriert: 24 Jul 2000, 11:00

Beitrag von Nitrat » 26 Dez 2003, 13:21

damit könnt ihr aber nicht einen meiner
langen Beiträge von diesem Forum überbieten.
Arbeitet mal an einem richtigen text, anstatt solche configs zu kopieren ;D


²Karinon
herzlich willkommen zum Forum :keks:


MFG....

Karinon
Bei Tony Rumsteher
Beiträge: 50
Registriert: 25 Dez 2003, 23:01

Beitrag von Karinon » 26 Dez 2003, 14:49

Hab gestern also ein Stückchen weiter verglichen und ehrlich gesagt nichts wirklioch verdächtiges gefunden, ich habe JA2 neuinstalliert und der Fehler tritt immernoch auf.
Ich habe bisher 1(in worten: EIN) ganzes Spiel zum laufen gebracht, das war GTA3, tja, ich bleib mal vorübergehend noch halb auf Windoof.

Danke übrigens für die netten Wolkommensgrüße.
Kämpfen für Frieden ist wie Ficken für Jungfräulichkeit

Ironman
Milizenausbilder
Beiträge: 105
Registriert: 11 Mai 2003, 13:41
Kontaktdaten:

Beitrag von Ironman » 27 Dez 2003, 12:39

Moin, ich hab das selbe Problem. Habs auch schonmal hier gepostet. Ich glaub der Thread hies JA2 und Linux :D
Jedenfalls bin ich auch auf keine wirkliche Lösung gekommen. Ich vermute mal, dass das Problem daran liegt, dass winex bei Ja2 komischerweise nur doppelklicks macht. Auch z.B wenn man ein Spiel speichern will, hab ich keine Chance einen Namen für den Spielstand einzugeben, weil er immer gleich 2mal draufklickt. Aber wenn du auf die Übersichtskarte gehst, und dort in das Inventar des Söldners gehst, kannst du die Gegenstände verschieben, indem du den Mausbutton geklickt hälst und dann über das Objekt fährst. Ist aber mit der Zeit sehr mühsam. Mit dem normalen WIne läuft Ja2 bei mir nicht spielbar, das ist ssssssooooooooooooooooooooo lahm.

Karinon
Bei Tony Rumsteher
Beiträge: 50
Registriert: 25 Dez 2003, 23:01

Beitrag von Karinon » 27 Dez 2003, 14:22

Langsam habe ich das Gefühl, dass die Leute, die für Linux und vorallen Dingen für Wine(X) verantwortlich sind das extra machen, um solche Linux-Noobs wie mich zu terrorisieren!:uhoh:
Kämpfen für Frieden ist wie Ficken für Jungfräulichkeit

Hun
Scharfschütze
Beiträge: 2707
Registriert: 10 Feb 2003, 22:33
Kontaktdaten:

Beitrag von Hun » 01 Jan 2004, 11:00

also ich kann ja nur für mich reden
hab hier aber JA2 mit so knappen 10-12 Mods und UB durchgezoggt, alles mit normalem Wine3, zwischendurch hoch gepatcht

und falls du von terrorisieren reden willst: du bist beim falschen System gelandet...


MFG




PS: falls es unverständlich ist was ich schreib: sorry, zu viel restalk im blut
WTF

bone
Kanonenfutter
Beiträge: 17
Registriert: 07 Nov 2001, 15:50

hiho ja2-linux

Beitrag von bone » 11 Jan 2004, 15:28

hiho

afaik gibt es ne linux-version von ja2-

die firma, die rausgebracht haben soll heisst 'titan-computer' - wenn ich mich recht erinnere -bingo :)
http://www.titan-computer.com/linux/ja2/index.html

wenn jemand mehr drüber weiss- oder das hat - würde mich feedback-erfahrungsbericht auch mal interessieren

gruss bone(aka bonechucker)

Karinon
Bei Tony Rumsteher
Beiträge: 50
Registriert: 25 Dez 2003, 23:01

Beitrag von Karinon » 11 Jan 2004, 15:48

Auf meinen unendlichen Reisen durch Google habe ich das teil auch gesehen. Nru sehe ich kein Grund das Teil zu kaufen, ich gebe kein Geld aus, damit ich ein Spiel doppelt besitze, damit es auch auf anderen Betriebssystemen funzt, ich bleibe bei Windows und basta!
Laut den Einträgn die ich darüber geksen habe funzt es nichtmit Mandrake, mehr weiß ich darüber eigentlich nicht!
Kämpfen für Frieden ist wie Ficken für Jungfräulichkeit

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